Hyper-threading is Intel’s term for what’s also called simultaneous multithreading or SMT in the computer industry. If you want a faster computer but don’t want to completely overhaul your hardware, hyper-th
These threads are processed in parallel by different CPU cores to save time. Depending on how they’re built, games may be lightly threaded or heavily threaded. Some older game engines are known for their reliance on single-threaded performance, meaning they mostly use a single CPU core and ...
Some newer CPUs, like the Intel Xeon “Nehalem”, sport a technology called Hyper-Threading which allows two threads to run simultaneously on each core. macOS presents this as 2 virtual cores per actual core, meaning a 4 core CPU will appear as 8 cores. So it’s normal for some Macs to...
Some newer CPUs, like the Intel Xeon “Nehalem”, sport a technology called Hyper-Threading which allows two threads to run simultaneously on each core. macOS presents this as 2 virtual cores per actual core, meaning a 4 core CPU will appear as 8 cores. So it’s normal for some Macs to...
The PC points to the location in memory where the next instruction to be executed is stored; when a thread is sent to the CPU, that thread's memory address is loaded into the PC so that the CPU knows where to start executing. After every instruction, the PC is incremented and this ...
Another technology designed to enhance the performance of the CPU and provide thread-level parallelism is hyperthreading which was first introduced by Intel in 2002 on the Xeon server and on Pentium 4 desktop processors. In this technology, the CPU is divided into two or more virtualized CPU ...
This is NOT to say HyperThreading is useless or detrimental for most. In most cases Windows threads are I/O bound, meaning they spend most of their time waiting for I/O and are not intensively using the CPU. In these cases, delegating them to a logical core is appropriate and can free...
Over in #45, @CraftComputing ran into some errors running this playbook on an Intel Granite Rapids Xeon 6980P system. That system has 2x Intel Xeon 6980P 128-Core / 256-Thread CPUs, meaning there's a total of 256 cores, and 512 threads, ...
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This enables interrupt on overflow for the CPU cycles not halted counter. The "right" way to deal with this is to disable the NMI watchdog and re-enable it after you are finished. A "good enough" way is to note that if the NMI watchdog never receives any in...