New! Texture Overrides: Replace your application's textures with mipmap visualizers or other debug textures all on a per-texture basis. New! API Call List A color-coded interactive list of every API call made in the frame. New! Dependency View View dependencies between draw calls. New!
Huddo Boards - Collaboration done right. A task management tool with multiple ways to enter and view the data, including textual, kanban, mindmap and timeline.This connector is available in the following products and regions:Expandera tabell ...
kafka spark hive hadoop bigdata kudu hbase olap hdfs mapreduce flink debezium bigdatalearning hudi Updated Nov 14, 2024 Shell Mrkuhuo / data-warehouse-learning Star 806 Code Issues Pull requests 【2025最新版】 大数据 数据分析 电商系统 实时数仓 离线数仓 数据湖 建设方案及实战代码,涉及组件 ...
Lightmass Lightmap为HDR,存有灯光方向信息。UE4使用Lightmass对光照进行预计算,以节省动态光照计算的成本。Stationary light build完灯光后还有Shadowmap,如果有Stationary天光会有sky occlusion map(Bent normal信息)。材质,物体,灯光,后期都可以控制Lightmass。 Static Lighting L... ...
Ideamap Ideanote 想法- 員工想法 IdeaScale idgard IDO Edge 對應 igaming_next iGlobe CRM iLearn 365 ilert iManage imDocShare One 發生危機時 incident.io Indi 獨立 IndustryIntel Infinitera 資料庫總管 InfoDesk 儀錶板 Innovation Management Q-360 Inperly Intellect - 建立更好的您 智慧小幫手 Interpr...
本文记录了自己使用Flink SQL读写Hudi表并同步Hive的一些配置,并且做了Flink SQL和Spark SQL的一致性配置。 前言 记录总结自己第一次如何使用Flink SQL读写Hudi并同步Hive,以及遇到的问题及解决过程。 版本 Flink 1.14.3Hudi 0.12.0/0.12.1 本文采用Flink yarn-session模式,不会的可以参考之前的文章。
我们之前看过HiveSyncTool的源码,注意到Hive表的schema是源自于Parquet数据文件的schema。所以,我们先来检查下parquet文件的schema。 这里,我们直接使用spark-shell读取parquet文件,然后查看它的schema。 一、启动spark-shell读取parquet文件 Spark context available as'sc'(master=yarn, appid=application_1704969233446_30123...
- a general map of the world. - shows the speed limits of the road. - a points of interest. Attention! The application works only in following countries: - Russia - Abkhazia - Azerbaijan - Armenia - Belarus - Kazakhstan - Kyrgyzstan - Latvia - Lithuania - Moldova - Turkmenistan - Uzbekis...
view, and reset it if needed. Current map score is updated each time it detects end of the round from the CS:GO, unless the map has been marked as finished - in that case the score won't be updated, but still can be resetted, which will set the map back to a non-finished ...
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