glm::rotate, glm::scale#include<glm/ext/matrix_clip_space.hpp> // glm::perspective#include<glm/ext/constants.hpp> // glm::piglm::mat4camera(floatTranslate, glm::vec2const& Rotate){
Fixed perspectiveFov implementation Fixed matrixCompMult for none-square matrices Fixed namespace issue on stream operators Fixed various warnings Added VC11 supportGLM 0.9.3.2 - 2012-03-15Fixed doxygen documentation Fixed Clang version detection Fixed simd mat4 /= operatorGLM 0.9.3.1 - 2012-01-25...
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