最近一个TP5的项目说放到Nginx下测试看看,下载个 PHPstudy,放到WWW下,配置好域名,直接给个报个404;...
GetInstance():加锁饿汉模式保证线程安全 #pragma once#include<pthread.h>#include"Sock.hpp"#include"Protocol.hpp"#include"ThreadPool.hpp"#define PORT 8081//端口号8081classHttpServer{private:intport;//端口号intlsock;//ipThreadPool*tp;//线程对象staticHttpServer*http_svr;//创建一个http服务staticpthre...
View Code HttpServletResponce HttpServletResponse对象是有关于对客户端请求之响应,您可以利用它来设定一些要响应的讯息,例如标题信息、响应状态码等 response的常用方法: 1.向客户端输出中文数据(OutputStream和PrintWriter) response.setHeader("Content-Type","text/html;charset=utf-8"); String data = "中国";...
你会在你的改造回调中得到你修改后的响应 call.enqueue(new Callback<EventResponce>() { @Override public void onResponse(Call<EventResponce> call, Response<EventResponce> response) { // you will get your own modified responce here } @Override public void onFailure(Call<EventResponce> call, Th...
ResponseCallback<Student>responceCallback=newResponseCallback<>(){@OverridepublicvoidonSuccess(StudentresponseData) { } }; 1、当服务端返回了一个Json格式的数据,并且前端刚好有对应的Bean,例如服务器返回的数据如下: {"name":"LightHttp","age":18} ...
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是的,基于UDP协议的uwsgi协议相较于基于HTTP/1.1的http协议在传输速度方面有明显优势。 原因如下: Uwsgi协议基于UDP协议,传输数据不经过握手过程,减少了数据传输时间。 Uwsgi协议支持多线程,能够充分利用系统资源,提升数据传输速度。 Uwsgi协议在处理高并发请求时具有更好的可扩展性,能够轻松应对大规模并发请求。 因此,...
// 输入尾部数据 requestStream.Write(boundaryBytes, 0, boundaryBytes.Length); WebResponse responce = webrequest.GetResponse(); Stream s = responce.GetResponseStream(); StreamReader sr = new StreamReader(s); // 返回数据流(源码) return sr.ReadToEnd(); }好...
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// 输入尾部数据 requestStream.Write(boundaryBytes, 0, boundaryBytes.Length); WebResponse responce = webrequest.GetResponse(); Stream s = responce.GetResponseStream(); StreamReader sr = new StreamReader(s); // 返回数据流(源码) return sr.ReadToEnd(); }好...