<title>Events Example</title> <script type="text/javascript" > // 扩展API加载完毕后调用onPlusReady回调函数 document.addEventListener( "plusready", onPlusReady, false ); function onPlusReady() { // 扩展API加载完毕,现在可以正常调用扩展API // ... } </script> </head> <body > </body> </...
Add touch example with drag and locate details AddeddrawableTileandcollidableTiletoQ.TileLayer Changes to your code: Your sprite'sstepmethod should no longer callthis._super(dt)(in fact, sprites don't define a default super method anymore, so it'll cause a bug)- events are now handled by...
You register event listeners with HTML elements and implement code that responds to those events. Nearly all Canvasbased applications handle either mouse or touch events—or both—and many applications also handle various events such as keystrokes and drag and drop....
A good example of this is the great work of Ascended Arcade who managed to release three very enjoyable (and somewhat acclaimed) games in only three months using the ImpactJS framework.Best practice #2: Consider small- and touch-screen devices...
ll present the information in a different order. Don’t assume the user won’t need access to all the site information because she’s on a mobile device. You might need to change the fonts or interaction areas to respond better to a touch environment. All these factors influence responsive...
touchevents:discussion unicode:discussion templatestrings: duplicate of the es6 detectstringtemplate contains: duplicate of the es6 detectes6string datalistelem: A dupe of Modernizr.input.list New Asynchronous Event Listeners Often times people want to know when an asynchronous test is done so they ca...
In Chapters 12–14, we focus on the mobile platform, including touch events, user experience design, and mobile performance considerations. Lessons covered will ensure site performance, user experience, and reliability of web pages on all platforms. Yes, our goal is to develop kickass websites fo...
To be accessible, your content needs to be available on a broad range of devices, such as ordinary computers using a keyboard or mouse, screen readers, audio browsers, devices with limited bandwidth, old browsers and computers, and mobile phones and touch devices. Moreover, it should be reach...
That said, native apps have a performance advantage under certain conditions since they arecompiled(HTML5 apps are not). Native apps also work better than HTML5 apps when it comes to multi-touch gestures,GPS, and rich experiences since they can take advantage of built-in elements of the unde...
if (requestURI.equals("/ServerSentEventExample")) { sendServerSendPage(exchange, requestURI); } else if (requestURI.equals("/Events")) { sendEventStream(exchange); } else { exchange.sendError(404); } } private void sendServerSendPage(IHttpExchange exchange, ...