338.Blender 每日小技巧Blender Secrets 338 - 如何使用原则性头发着色器How to use the Principled Hai, 视频播放量 90、弹幕量 0、点赞数 3、投硬币枚数 0、收藏人数 2、转发人数 0, 视频作者 贺笨笨7296, 作者简介 分享开源免费软件blender 软件知识 业精于勤荒于嬉 ,
065.blender技巧篇扩展中文版 065 - 正确使用贴图和附加插件Properly Use Poliigon Textures And Add-On 03:17 063.blender技巧篇扩展中文版 063-使用缩裹修改器将贴纸投射到表面Using SkinWrap To Project A Sticker To A 03:53 062.blender技巧篇扩展中文版 062 - 复制链接Duplicate Linked 02:23 061.blen...
Blender has tooltips on everything, unlike Studio. So you can see what each of them does. OK - I have got to the point where I have locked the camera to the view as per your post and, for some reason, my zoom is now working and I can move around - so I must have been doing...
If you’ve been noticing your double chin more lately, you’re not alone. Between a spike in Zoom calls, unflattering BeReal selfie angles and an inundation of edited TikTokvideos, you’re bound to be hyper-aware of additional baggage beneath your chin. Regardless of your weight, the lower...
Zoom-in animation:An easy way to draw your viewers’ attention to a specific point in your video is to simply make it bigger. You can do this by increasing the scale of your video. Combine this with animation and you have a nice effect. ...
it stretches it out and we're not really going to see our HDR anyway, but I still just like, make it clear as possible if I can. So from here, I'm going to zoom back in. So if I double click on it and brings us into our object and I can just navigate from here. So I'm...
Lights, camera, Blender! If you're an aspiring filmmaker or a video editing enthusiast, you know the power of a well-placed camera angle in creating captivating visuals. Whether you're working on a short film, animation project, or even a product showcas
It turns out to do it right, you need more than just a quicktime file. Here is the process I went through to make it work. I pulled tidbits from various websites to get the whole process. I'll link to ones I used at the bottom of this post. Link Going from Blender to 2k ...
EXR is useful when we want a lossless high bit depth image format. Basically we'll be able to get out the exact same image we had when we rendered. Just to give a quick example of what bit depth is, if you zoom in on an images pixels you'll likely see the banding of colors. ...
To change it, you can press Z to use the Zoom Tool and "get closer" to the canvas. Then you can hold the Space key and drag the canvas to move across it. To zoom out, hold the Alt key when using the Zoom Tool, or press Control-0 to reset the view. If you have a hard ...