I am trying to compile code at runtime using C#, Unity and this tutorial. I've got everything running, but want to be able to use UnityEngine methods like Debug.Log(); in the pseudo-code. In order to do so, I wrote using UnityEngine; in it, but got the following error: The ty...
Back to top Is Git the Best Unity Version Control System? Git isn’t the best option for version control with Unity. Git isn’t natively integrated with Unity. The Unity Editor specifically can have issues working with Git. This includes difficulty working with temporary files and large files...
If you have previously used Unity Ads using the Asset Store package: what has changed?You do not need to register to Unity Ads’ self-serve admin; instead, an account is created for you (if you don’t already have one) when you first enable ads in the editor. You do not need to ...
Real easy to use, just select a game object and go to Menu->Component->Effects->Trail Renderer. Just follow the documentation page for filling in the material properties. All of the trail renderer properties are exposed to the Unity editor's inspector so you can play with start and end wi...
ThisUnitypost explains how to set up aGUI Textureat the Unity editor and the code necessary to play a fullscreen video, that can be used for the studio logo animation at the beginning of the game, the game’s intro or any other video that needs to take the whole screen. It also expla...
I have a Unity WebGL project that tries to load AssetBundles, but I get an error: Unable to open archive file: http://localhost:50212/StreamingAssets/Bundles/language_english The code that creates the AssetBundles: using UnityEditor; using System.IO; using UnityEngine; public class JC_Bundler...
Create a simple game prototype using Unity Muse. Answer your Unity questions and generate your own assets with AI. Start the project Get started with Addressables Learn how to organize your on-demand assets from inside the Unity Editor while developing your game. Start the course ...
Once you do, this type of installing manager dialog box will be open. Here click on the Install Editor button. Now you can install your desired version of Unity Editor from this list. After installing, you will go through this page here and use ‘I don’t use Unity in a professional ...
Blit()toBuiltinRenderTextureType.CameraTargetat necessary stage so that the toggle buttons on scene view functions correctly MakeUGUIgeometryvisible in scene view, do 1 2 3 4 #if UNITY_EDITOR if(camera.cameraType == CameraType.SceneView) ...
In the latest Unity editor 2021.3.25f1 LTS, I'm trying to directly import the following package from github: https://github.com/yasirkula/UnityNativeFilePicker/releases/tag/v1.3.0 But when I import directly in package manager (add package from git URL), I always got the following eror: ...