people = ['Jack', 'Jim', 'John'] for person in people: print(f"Here comes {person}") Copy The indirect use of loop variables leads to a lot of confusion for people learning about for loops in languages other than Python. The loop variable is at the center of the code, even though...
Easy to learn & use The Zen Of Python, which defines the guiding principle of Python’s design, mentions ‘Simple Is Better Than Complex’. So, Python is a language developed explicitly with productivity, ease of use, and faster delivery in mind. It’s one of the easiest, most fun, and...
Mouse Position with Events Now that we know which function to use, we need a way to actually call it somehow. The easiest and most practical way of doing so, is with the help Mouse Events. We will be using the MOUSEMOTION event in Pygame, which triggers whenever the Mouse is moved. ...
ADD Root Node to XML in C# add string data to IList collection Add strings to list and expiry each item in certain period of time add text file data into arraylist Add Text to a Textbox without removing previous text Add Two Large Numbers Using Strings - Without Use of BigInt Add user...
Number guessing game in Python Read more → Using the pyautogui module to create an auto clicker The pyautogui.click() function can be used to click the mouse via Python. We can use this function to create an auto clicker by running it a given number of times. For example, 1 2 3...
We can see how attributes are working on the console as we use the mouse pointer attribute which shows a mouse event on a screen. ReadHow to Create Message Boxes with Python Tkinter? 5. event_generate In the event_generate, we generated an event that shows some action and brings something...
What's the use of this? Well, it could be used if you're demonstrating some type of program in which you want the mouse cursor to move automatically. Basically, any program where you want mouse movement automated. And this is how the mouse can be moved with Python using the pyautogui...
Althoughrandomis a built-in module, we still need to import it. Like before, you can tell that by the red squiggly line in the editor. Hover the mouse over it and selectImport this name. Finally, let’s usejointo turn the list with randomly selected words into a phrase and print the...
if event.type == pygame.MOUSEBUTTONUP: # then set the moving_by_mouse to False. moving_by_mouse = False # if user move the mouse and the moving_by_mouse is True. if event.type == pygame.MOUSEMOTION and moving_by_mouse: # then move the rectangle object. ...
The mouse is used in many code samples so browsing the code sample pack is a solution. Another faster solution is to look at the libs folder shipped with GeeXLab.In GeeXLab/libs/lua/ there are several Lua files that use the mouse, like this one: gx_cam_lib_v2.lua Anyway, you have ...