If you want to use the texture in a UI / Sprite context, this is how you create a Sprite with correct orientation:using KtxUnity; … async void Start() { // Create a basis universal texture instance var texture
While interfaces can be simple to use, knowing when to use them can sometimes be tricky, and using them in the wrong way, or trying to use them for something they’re not good at, can cause you more work, not less. But don’t worry, In this article, you’ll learn how interfaces ...
As said in the last section of this tutorial, if you have a steel wire with a large spring constant then it will be difficult to simulate the rope by using small springs. One solution to that problem is to use Unity's spring joint. A steel wire will not curve that much anyway, so ...
http://stackoverflow.com/questions/33324753/how-to-use-unity-createexternaltexture-on-android Can someone please help me figure out what is the problem with my code? I am trying to load an image from the native side and send the texture to Unity. I am using Unity Pro 5.0.2f1. Unity S...
打开代码编辑器,将以下代码添加到 TestSuite 文件的顶部,即第一个 [UnityTest] 属性的上方: [SetUp] public void Setup() { // Use "Resources/Prefabs/Game" to create an instance of the "Game(GameObject)". GameObject gameGameObject = MonoBehaviour.Instantiate(Resources.Load<GameObject>("Prefabs/Game"...
UnityEngine;usingSystem.Collections;publicclassMain:MonoBehaviour{privateUniWebView_webView;privatestring_errorMessage;// Use this for initializationvoidStart(){Debug.Log(this._errorMessage);_webView=GetComponent<UniWebView>();if(_webView==null){// User agent masquerade.UniWebView.SetUserAgent("Mozil...
This is a tutorial on how to optimize your Unity project. You will learn how to optimize your code in Unity and other tips and tricks as well as best practices.
Before explaining more about local positions you need to understand how depth, parents and children work in Unity. The local position is a position which is different depending on the location of the parents.(which allows you to do movement within a separate space, such as moving an object in...
How to make camera follow player position and rotation unity 3d? You can use a c# script to control the camera and make it move relative to the player transform. You can control this on the x,y and z axis to create different types of camera follows. Like top down, side scrolling, 3rd...
In a previous Appual’s tutorial titled “How to Create a Basic Unity Platform Game” (and its part 2), we went over using Unity and the built-in WebGL