our async methods will be run on the main unity thread by default. In non-unity C# applications, async methods are often automatically run on separate threads, which would be a big problem in Unity since we would not always be able to interact with the Unity API in these cases....
In this article, Lance Talbert demonstrates how to use scriptable objects in Unity for creating multiple, but similar, objects such as characters. Each character can inherit properties but also each can have their own settings.
Now we’re moving so fast that Unity has to wait to reach my target 120 FPS! Great! Notice how simple it was to figure this out. I made a simple mistake because when I wrote this, I was naive about Unity. But, if I started over-optimizing I could’ve created some complex algorithm...
While interfaces can be simple to use, knowing when to use them can sometimes be tricky, and using them in the wrong way, or trying to use them for something they’re not good at, can cause you more work, not less. But don’t worry, In this article, you’ll learn how interfaces ...
Adding a Border around a StackPanel in XAML, the border hides the StackPanel completely Adding a button to title bar Adding a contents of a List to ObservableCollection adding an image to a TextBlock in WPF? Adding Behaviors programmatically Adding cell spacing/padding to Grid control Adding chi...
The main objective of this blog post is to give you an idea about how to use C# Events in Unity. In this blog, I'll explain you all about Events. But wait... If you are not aware with C# Delegates andhow to use C# delegates in unity. so kindly, refere this blog first. Because...
1 Google Cardboard Unity VR- remove the need for alt key on mouse up/down 7 How to access mobiles back button in unity for android applications 0 Disable back button in VrVideoView Cardboard-Mode in Android SDK 0 [Android]: Remove/Hide back, info and cardboard button from VrVideoVie...
Once you click the create button, this Unity user interface will open. You will find that there is a number of menu tab for making our work easy in this software. If you want to create a new project, you can do it from here by going through the File menu of the menu bar. ...
My main activity has a button which launches UnityActivity. I need to finish the UnityActivity and return to previous activity. When pressing the back button it closes the whole application. What can I do? Thank you! Edit: I use the AR player from Qualcomm Augmented Reality (Unity Extension...
sorry, so I already have a popup display, and this pop up appears if I want to exit unity, the problem that appears is the size of the popup display is too small, and I want to change the size of my popup, which is my question, can I change the size of this popup on flutter,...