The Unity Manual helps you learn and use the Unity engine. With the Unity engine you can create 2D and 3D games, apps and experiences.
usingUnityEngine;publicclassTutorialFit:MonoBehaviour{publicCameracam;[Range(1, 100)]//动态改变的 orthographic sizepublicfloatsize;//相机初始的 orthographic sizeprivatefloatinitialSize;//相机初始的 aspectprivatefloatinitialAspect;//目标3d物体publicTransformtargetObj;//物体初始的世界坐标privateVector4initialPos...
Learn how to optimize your game's performance by testing against hardware platform memory limitations with the profile memory usage tool in your Unity project.
Unity: Fade Out GameObject Many of the fancier effects achievable in Unity have roots in fairly basic operations, and one of the most common is making a GameObject fade in and out of sight. There are a few ways to get this done; we will discuss three of them. 1. Change the GameObjec...
Unity has become the go-to engine for game development, offering the flexibility, tools, and community support needed to bring any project to life. Its scalability and cross-platform capabilities make it a powerful choice for studios of all sizes, from indie developers to AAA giants. Cross-Plat...
of Cinemachine, 2D Pixel Perfect and PostProcessing as specified in the manifest. Some of these may not be compatible with a brand new release of Unity, in which case you should probably either pick a more recent version of the package, or safely wait until the next Corgi Engine update. ...
When you want to work on an asset, you just click on it in a Unreal Engine content browser. You’ll see a “check out” choice. Our typemap ensures the file is locked automatically when you make that choice. When you’re done editing files you have locked, check in or submit those...
UpdateNameDoesntAllowNonLettersToBeAddedToName 测试套件 一个测试套件包含一组相关的单元测试(如战斗模块单元测试)。如果测试套件中的任何单个测试失败,则整个测试套件将失败。 2. 运行游戏 在Unity 中打开 Crashteroids Starter 项目,然后打开 Assets / RW / Scenes 中的Game 场景。 单击Play 以启动 Crashteroid...
in Unity 6000.0.23f1 (or higher), create a new project and import Corgi Engine v9.3 via the Package Manager open the MinimalLevel demo scene create an empty game object, position it at -10,-3,0, name it MyTestCharacter create a new empty child game object to the MyTestCharacter node...
Develop once, publish everywhere! Unity is the ultimate tool for video game development, architectural visualizations, and interactive media installations - publish to the web, Windows, OS X, Wii, Xbox 360, and iPhone with many more platforms to come.