Unpack that and open the RocketMouse.unity scene contained within. Making the Mouse Fly Forward It’s time to move forward — literally! To make the mouse fly forward you will need to do two things: Make the mouse move. Make the camera follow the mouse. Adding a bit of code will solve...
Scenes in Unity are treated as a collection of serialized objects before they are put into a bundle. This means that, when the Scene is added to a bundle, it is included as a serialized Scene object and is listed as<SceneName>.unityin the Asset bundle manifest. This makes it difficult ...
Figure 1. Schematic of the multi-layered AR development task for participants in Unity. (a) The “Scene View” where participants interacted with the provided 3D assets. This platform allowed participants to navigate and manipulate 3D objects. (b) The “Inspector Panel” which provides properties...
Software developers new to creating Augmented Reality (AR) experiences often gravitate towards simplified development environments, such as 3D game engines. While popular game engines such as Unity and Unreal have evolved to offer extensive support and functionalities for AR creation, many developers stil...
While popular game engines such as Unity and Unreal have evolved to offer extensive support and functionalities for AR creation, many developers still find it difficult to realize their immersive development projects. We ran an observational study with 12 software developers to assess how they ...