Rhino -> MeshToNurbs command -> save as whatever format you want. If your mesh was manifold, it will turn into a fairly clean nurbs surface, though it will probably be a large file because each mesh face will be a nurbs plane. If your mesh was manifold and closed, it will b...
While this is the same distance function we used before, we don’t need a mesh in the intermediate space. We don’t even need a mesh over domains A and B; there just needs to be a mesh on the boundaries of the objects. This approach takes much less time, but it gives us only th...
Most fire pits come in two forms, i.e., wood burning or gas/propane. It’s up to you which type you prefer. The most significant benefit of a wood fire pit is its cost-effective nature compared to propane fire pits. If you are looking for a fire pit that offers a bonfire environme...
what kind of deer are in your area and how high they can jump. Many gardeners rely on an electric fence with several strands of wire, while others prefer a heavy plastic mesh. Deer can’t see the mesh but instead run into it, which keeps them unsettled and more prone to avoid an ...
You choose the body you want to change (the only body we have, in our case), and now you've got a lot of settings for how far the texture will displace from the surface, how much to refine the underlying mesh, etc.: (And I don't know why the name 'bubble' is misspelled when...
This tutorial covers how to use 2D images to create actual 3D depth and physical textures on your CAD parts and then 3D print them. Mainly we use Rhino to do the displacement-mapping, but Photoshop could be used as well. Files were then printed in full c
4. Go to Meshes > Create mesh from the shape with your object selected. This will open a dialog where you can set various meshing options. (Image credit: Tom's Hardware) 5. In the dialog, choose a meshing option and set the value of surface deviation. In my case, I retained the va...
All players will notice Shield Gating has been added to the game, and all enemies have had their Health, Armor, and Shields re-balanced. That’s just scratching the surface. However you play Warframe, it’s likely the ‘Warframe Revised’ Update has touched some part of the game for yo...
Scale-related plant responses may, in turn, influence herbivore use of the vegetation. To examine these scale-dependent bi-trophic interactions, we varied fertilizer [(nitrogen (N)/phosphorus (P)/potassium (K)] applications to patches to create different scales of nutrient patchiness (patch size ...
so, the meshing commands can bridge the gap to create a watertight mesh object, and your .stl service bureau might be happier. If it is being exported as a surface or solid format for downstream engineering, however, it may all come apart later, soJoinEdgeis best avoided in these cases....