⇒ 90 degrees are equal to $ \dfrac{\pi }{2} $ radians, which is the required answer.Not...
but it doesn't. When the slope percentage is 100, the rise over any horizontal distance equals the run, and the tangent of the angle is 1, which corresponds to a slope of 45 degrees. A 90-degree angle corresponds to an infinite slope percentage. ...
I have aUIImagethat isUIImageOrientationUp(portrait) that I would like to rotate counter-clockwise by 90 degrees (to landscape). I don't want to use aCGAffineTransform. I want the pixels of theUIImageto actually shift position. I am using a block of code (shown below) originally intende...
The minute hand of a clock moves from 12 to 11 o'clock or \frac{11}{12} of a complete revolution. Through how many degrees does it move? Through how many radians does it move? The minute hand moves through \square^\circ from 12 to 11 o'clock. A...
If the video is on its side, click on the "Rotate" button to turn it 90 degrees or if it's upside down, click "Mirror" to flip it 180 degrees so that it's the right way up. You can then export the flipped video, burn it directly to disc or upload it directly to your Vimeo ...
Whilewhat counts as too hot for a CPUvaries based on the model, the limit for modern chips is within 90 to 100 degrees Celcius, and for older chips, 85 degrees Celcius was usually the maximum you'd want to see. If your CPU is constantly getting close to or hitting 100 degrees, or ...
Rotations of 90, -90 and 180 degrees are simple transformations which can be performed as long as you know how many rows and columns are in your 2D array; To rotate any vector by 90 degrees, swap the axes and negate the Y axis. For -90 degree, swap the axes and negate the X axis...
The first is similar to jiggle peeking but with a jump. The mechanics are a little trickier. You need to run, jump, hold left, counter strafe, and spin your mouse 180 degrees. The second kind of jump peek is when you want to take a kill instead of just peeking. You jump on the ...
The growth pattern of sine isn’t an even line. The first 45 degrees cover 70% of the height, and the final 10 degrees (from 80 to 90) only cover 2%. This should make sense: at 0 degrees, you’re moving nearly vertical, but as you get to the top of the dome, your height chan...
To create a mirror image or flip a canvas upside down, rotate an image 180 degrees on its horizontal or vertical axis with the Image Rotate command. Move, shift, and turn objects. Maintain aspect ratio between layers as you rotate and move objects. ...