If you have experienced an infinite loop in your script code in Unity, you know it is quite unpleasant. Unity becomes unresponsive and you may have to kill the Editor entirely to get out of the mess. If you were lucky enough to have the debugger attached before running your game, you ma...
Access to the path 'C:\' is denied. access to the port com1 is denied c# Access to the registry key 'HKEY_CLASSES_ROOT\name of the class' is denied. access variable from another function Access Variables in Different Projects in a Solution Accessibility of parent's class fields from chil...
“Unable to enlist in the transaction” with Oracle linked server from MS SQL Server [<Name of Missing Index, sysname,>] in non clustered index [Execute SQL Task] Error: The value type (__ComObject) can only be converted to variables of type Object. [ODBC Driver Manager] Data source nam...
This post is the first such follow-up, deep-diving into the history leading to, the design decisions behind, and implementation details of async/await in C# and .NET.The support for async/await has been around now for over a decade. In that time, it’s transformed how scalable code is...
There are many possible ways to do this - user code can be waiting for a lock that never gets released, either because it was leaked or there was a logical deadlock or livelock, or it could be in a clever infinite loop, etc. Once again, any unsent response will never happen...
ERR_TOO_MANY_REDIRECTS is, as the error suggests, caused by too many redirects, resulting in a redirect loop. Read our post to learn more.
var query = from p in ObservableCollection<Member> where p. IsAvtive = "active" select p; I love what i am doing Tuesday, May 11, 2010 2:30 PM but im not able to do ObservableCollection<Member> result = myObservable.Select(item => item...
If you have experienced an infinite loop in your script code in Unity, you know it is quite unpleasant. Unity becomes unresponsive and you may have to kill the Editor entirely to get out of the mess. If you were lucky enough to have the debugger attached before running your game, you ma...
Async/Await - How to stop the insanity Asynchronous FTP with the new Async methods Attempted to read or write protected memory attempted to read or write protected memory!! Attempted to read or write protected memory. This is often an indication that...
There are many possible ways to do this - user code can be waiting for a lock that never gets released, either because it was leaked or there was a logical deadlock or livelock, or it could be in a clever infinite loop, etc. Once again, any unsent response will never happen...