Note:When using multiple time steps, the render sample count is rounded up to the next multiple of steps to ensure an even distribution of samples across steps. Eevee splits the render into multiple time steps
Blender object mode overlays The features we are looking at here is available in edit mode in addition to object mode. But edit mode has a lot more overlays, so we will cover the common ones first and then go to the edit mode specific overlays below. Guides In this section we find feat...
This script has changed a tad over the years, and this version works in Blender 3.0 (in fact that’s where I’ve lifted it from). Just in case you can’t find it, or something changes, here is the OBJ version in its entirety: # exports each selected object into its own file impor...
Similarly, if some lines are in a different order from the example given, this could be an equivalent representation of the same object, so that’s fine. However, these floating point errors can also lead to spurious, additional vertices, as Blender mistakenly generates data structures ...
Note that rotating PO'ed entities within Blender normally will not carry over to the game itself. To do that we need to inspect its object properties. Under the Object Properties tab in Blender scroll down to find PO'ed Object. You'll see a parameter there to set the orientation of the...
In case the model consists of separate shells, go to Edit → Separate Shells and open the Object Browser (Ctrl + Shift + O). Now, progressively select two shells at a time and hit Boolean Union from the popup window. In the newly opened submenu, Precise or Max Quality mode will maintai...
Grubby Hands: Working the yard without gloves can make your hands really dirty, here’s an easy recipe to get rid of the grime–Splash some ReaLemon in your hands and scrub in hot soap and water. Gets the dirt off lickety-split. Can also use fresh lemon juice. ...
Fortunately, the saw is a rather simple object. It just contains a body, a circle fixture and an image in RUBE. If you already have experience with the 3D graphics and animation software Blender, you are lucky. The controls in RUBE are quite similar to blender. For example: You can move...
To move selected walls (and other objects) in the home plan, simply drag and drop them, or use keyboard arrow keys. When one wall is selected in the plan, you can also move its start and end point with the mouse or split it in two walls with Plan > Split wall menu item. Double...
These can be individually manipulated using low-level commands or high-level modifiers that globally affect the object. Mesh modelers like Maya and Modo offer limitless potential for designing organic shapes, while Blender and ZBrush add advanced sculpting capabilities. A jewelry designer will encounter...