Introduction to ZBrush sculpting In this article, we are going to learn about ZBrush sculpting. Sculpting in Zbrush is done primarily using brushes, but many modifiers affect the brushes and the way we sculpt. Brushes can be modified using several controls such as Gravity, Wrap Mode, Density, ...
For example, ZBrush will allow for the most intricately decorated designs while being able to incorporate gem settings. When complex pavé, basket, or halo gem settings are required, 3Design will perform better. Rhino’s Grasshopper plug-in allows for mathematically or biologically inspired shapes ...
In #1, you are PURPOSELY creating noise and imperfections (in a way you control) to hide the accidental noise and imperfections inherent in 3D printing. If you put enough edges on a face, the human eye stops trying to find small patterns and just calls it 'complicated'. If you don't, ...
The texturing workflow itself became extremely fast; from a High Poly made in Maya (Simple smooth with support edges) we add some marks and texture through a fast pass in ZBrush, bake everything in Substance Painter and let the magic happen! Just need to assign that Smart Material, amix of...