Ray tracing’s fundamental similarity to real life makes it an extremely realistic 3D rendering technique, even making blocky games likeMinecraftlook near photo-realistic in the right conditions. There’s just one problem: It’s extremely hard to simulate. Recreating the way light works in the re...
Blender Benchmarkis a more realistic benchmark for testing your CPU's multi-threaded prowess. It runs a short CPU test to simulate real-world workloads and also allows you to upload the results online. Lastly,PugetBenchis good for showcasing general performance in creative applications like Adobe...
Ray tracing is the newest technology for reproducing realistic on-screen graphics. This technology creates lighting effects that simulate how light works in the real world. It works by “tracing” the path that light would follow if it were to travel from your eyes (in the real world) through...
The OFDM Autoencoder for Wireless Communications example uses dlarray (Deep Learning Toolbox) and gpuArray (Parallel Computing Toolbox) objects when training the autoencoder model on a Rayleigh fading channel with AWGN to simulate a more realistic autoencoder model. The model adds custom layers for...
RayNormalOffset 0.005 RayViewOffset 0.005 ScratchBufferSizeMB 32 SkyRadianceExposureRatio 400 SkyRadianceExposureScaling 1 SkyRadianceScale -1 SpeedTreeLodDistanceMultiplier 0.05 SunAngularSize 0.5 SunScatteringScale 10 SunVisibility 1 TracingRadius 200 TracingRadiusReflections 2000 TransparentReflectionEnvironment...
Then, this work considers the “no effects of the UTCI” scenario (as in normal comfort conditions of users placed outdoors) and “moderate” and “significant effects of the UTCI” on users’ distribution in public open spaces (which can hence represent two behavioural responses to increasing ...
which is growing rapidly, with significant investment in research and industry. VR combines technologies to create a virtual atmosphere. VR can dynamically simulate the real world, allowing humans to interact with the environment in real-time. The author summarized the developments in VR technology. ...
Programmers who write computer games put enormous effort into defining 3-D worlds so that you can wander in them without encountering anything that makes you think, “That couldn't happen in this world!" The last thing you want to see is two solid objects that can go right through each ot...
It was made out of cones and long thin cylinders to simulate the rays radiating from the center. The 1998 and current star were created by a piece of software called a “lens flare simulator” that had been around since 1998. Basically you tell it where the light source is, where your ...
In the current implementation, for every voxel, we store a reference to overlapping triangles, plus the usual information like albedo, opacity, and normal data. Merging voxel and ray tracing data provides great flexibility. For example, for diffuse rays, true mesh tracing is needed only ...