I also tried to delete the "Photon Unity Networking" in the asset folder and that's fine too, no error. Maybe there is a specific repro?bye, Jean Logged FritsLyn Full Member Posts: 191 Re: How to compile without 'System.Net.Sockets' / 'Photon3Unity3D' ? « Reply #5 on: May ...
Hay Day, created by the company Supercell, is a popular free-to-play farming game for mobile devices. The app makes money primarily through in-app purchases of virtual goods such as coins and diamonds which can be used to purchase items like decorations or upgrades. The game also offers pre...
An open-access collaborative VR experimental platform we developed: MATB-II-CVE. The sources of the Unity Project and compiled versions of the application can be used by anyone who would want to study collaboration in an environment that can put pressure on users. With these contributions, we ...