If your project is in any way using Unity services (cloud things), then rename the project via its Unity (web-based) dashboard. Quickest way is using the three dots inside the Unity launcher, next to every cloud-services-enabled project. This way, Unity will take care of renaming the pr...
How to Build and Run the Unity Project You canBuild and Runthe project from theBuild Settingstab. Click onBuild and Run, and choose a folder location where you would like to store the game files. Once the process is complete, the game will run automatically. Unity will present the splash ...
2 Trying to auto-run UnitTests within Unity 68 How to set up unit tests in Unity and fix missing assembly reference error? 2 Unity test setup forcibly excludes all the code I would want to test from the project 1 Unity unit test succeeds even if an exception is thrown Hot...
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Open-source is certainly not a new concept, but we recognize that many Unity users may not have participated in an open-source project before. Therefore, we’ve put together this guide to help you get started. We usedistributed version controlto version our open-source components onBitBucket....
This works in essentially the same as Humanoid Root Motion, but instead of using the Body Transform to compute/project a Root Transform, the transform set inRoot NodeA transform in an animation hierarchy that allows Unity to establish consistency between Animation clips for a generic model. It ...
Before Unity Hub, it used to be the case that if you opened up a project that was from an older version, you would be prompted to upgrade the project. I am now on the latest Unity Hub 2.0.0 and I am trying to open a project that was last saved with 2018.2.1f1 but I am unable...
To enable this feature, all you need to do is open your player settings (Edit -> Project Settings -> Player) and change “Scripting Runtime Version” to “Experimental (.NET 4.6 Equivalent). Let’s look at a simple example. Given the following coroutine: ...
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How to Use Unreal Engine 4* The Unreal Engine* sports an accessible, easily navigable UI, and a handful of helpful project templates that can either serve as building blocks for your own game or simply demonstrate the capabilities of the platform. Just like Unity*, the Unreal Engine* comes ...