Apr 24, 2023 #4 I do personally believe this is short-sighted. I've seen responses that act like they can't believe we'd need to rotate tiles, and this makes it even more annoying. Several examples of when you'd want to rotate a thing, is a chair to face it N, W, E, o...
If all went well, you should now be able to rotate the player with the left and right keys, and trigger the flame animation with the up key.But why isn't the player moving forward? This is because you haven't set the thrust property to something other than zero. Head back into the...