I want to build some levels (rooms) for my game but i didn't make tile map yet. I want to build my level using placeholder images and when i make tile map i want to replace placeholders with normal tiles. But how can i replace all tiles without destroying the scene? I tried to re...
And got this, but if I keep my mouse on an axis, it keeps rotating to that side So... is this a correct way to replace the oldInput.GetAxis("Mouse X")orInput.GetAxis("Mouse Y")to the new Input System? How can I stop it from keeping rotating?
I'm a studen and i'm using a SR300 camera in my Unity's application, (face tracking) . I bought a D435 to replace my old camera but this new camera doesn't have "face tracking" . So i try to put in my system the new camera, or give to the old sdk the informa...
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HINT: It is not good practise to remove files from packages and then replace them with the same name: Unity will recognise them as different and possibly conflicting files and so display a warning symbol when they are imported. If you have removed a file and then decide to replace it, it...
If you want to delete file from the internal storage , i suggest you use ContentResolver instead of File.Try to replace the method DeleteFile with複製 public void DeleteFile(string source) { Context context = Android.App.Application.Context; Java.IO.File file = new Java.IO.File(source); ...
The ZED, on the other hand, knows the distance to every pixel in the real world. This allows Unity to treat real people and objects like any other virtual object. That means “per pixel occlusion,” where each real pixel is in front of or behind the corresponding virtual one based on ...
Unity can build all these types of apps, but there are a lot of nuances to consider in design. PC-based experiences are more powerful, allowing for bigger 3D models in richer environments, and headsets like the Oculus Rift and HTC Vive also give you input controllers along with positional ...
replace them with the same name: Unity will recognise them as different and possibly conflicting files and so display a warning symbol when they are imported. If you have removed a file and then decide to replace it, it is better to give it a different, but related name to the original....
NSLog is synchronous, i.e. slow. Luckily, there are ways to disable NSLog and work around this particular issue. One method is to use a debug configuration and replace NSLogs with DLogs. This will cause debug messages to pop up whiletesting and debugging your app; when you release a bet...