There’s many ways to move objects in Unity and this guide explains how and when each option is best used. This guide focuses on setting object positions. Rotation and scale are only briefly mentioned but still give a basic overview allowing you to manipulate them too! Transform Component All...
Learn how to optimize your game's performance by testing against hardware platform memory limitations with the profile memory usage tool in your Unity project.
Before building a player, you must make a content build of your Addressable assets. During the player build, Unity copies your local Addressables to the StreamingAssets folder so that they are included in the build along with any assets you placed in StreamingAssets. (These assets are removed a...
使用Unity ID 登录 1.Level up your code: Factory pattern 0 Before you begin this tutorial, check out the video below for a brief overview of how you can use the factory pattern in a Unity project to build an interface to create objects in a superclass, while allowing subclasses to alter...
Develop once, publish everywhere! Unity is the ultimate tool for video game development, architectural visualizations, and interactive media installations - publish to the web, Windows, OS X, Wii, Xbox 360, and iPhone with many more platforms to come.
Likewise, if we only wanted the shader to write to the second slice, then we would use a FirstArraySlice of 1 and an ArraySize of 1.How Do You Render to a Texture Array in Unity?You render to a texture array almost the same way you would render to a texture 2d. You still need ...
So how can you interact with different types of objects in Unity? One option is to use anInterface. Interfaces allow scripts to interact with each other based on the functionality that they implement, not what they are. Which is useful, as it allows you to interact with different scripts in...
Another typical pattern occurs when we have small continuous allocations that arise after a particular event in the lifetime of the Unity application. The following steps show a workflow in identifying such leaks.Make sure the Profiler is attached to your running Player. Load the scene you’d ...
Learn how to initialize a dictionary in C#, using either the Add method or an index initializer. This example shows both options.
This example demonstrates how to create multicast delegates. A useful property of delegate objects is that multiple objects can be assigned to one delegate instance by using the + operator. The multicast delegate contains a list of the assigned delegates. When the multicast delegate is called, it...