Unity usesdistributed version controlto version open-source components. Essentially, this means that you make changes and contribute them back through a process of “forking” our repository, cloning your “fork”, pushing your changes to your “fork”, and then opening a pull request for us to...
In the Texture Inspector change the Texture Type to Cookie Enable Alpha From Grayscale (this way you can make a grayscale cookie and Unity converts it to an alpha map automatically)Did you find this page useful? Please give it a rating: Report a problem on this pageHow...
Let’s assume you have your alpha texture on a transparent layer inside photoshop. Something like this: Now we need to copy the transparency into the alpha layer. Set the selection to be the contents of your main layer by Command-clicking on it in the Layer Palette. ...
When you create a render texture that has a dimension of “Tex2DArray”, then the unity render texture layout looks like the following.As you can see, from Unity’s perspective, it looks very similar to the texture 2d case. The only difference is the underlying resource type.What is a ...
while the load on the layout remains low, the batching update has doubled. This means that, although dividing elements into multiple SubCanvases helps reduce the load on layout build, it increases the load on batch assembly. Consequently, this could lead us to a net negative effect overall....
I have uploaded the demo to github, the URL is https://github.com/hywenbinger/android_unity_video.In my demo, I can already show the video through a shader. I need to get Texture2D to do some other processing on the image, but for now I can only get the external texture....
This example shows how to convert VideoPlayer texture to OpenCV Mat using AsyncGPUReadback. - EnoxSoftware/VideoPlayerWithOpenCVForUnityExample
If you click on Play in the Unity Editor, you will see something like this: a video being played on each side of the cube. You could also create a plane or reduce the scale of the cube to the shape you want if you want a flatter surface, like a screen. This demo video is 3.5MB...
Texture2D 文件夹:包含游戏的 2D 图像资源,用于各种纹理映射。 处理解包后的文件 打开【TextAsset】文件夹,将文件名中的.prefab去掉,还原为.atlas文件和.skel文件。 .prefab 是 Unity 的预制体资源文件,存储的是一个或多个游戏对象及其相关组件、属性和层级结构的序列化数据。
By Base Texture Name The name of the diffuse texture of the imported material that will be used to name the material in Unity. When a diffuse texture is not assigned to the material, Unity will use the name of the imported material. From Model’s Material The name of the imported materia...