doi:10.1007/s10515-022-00337-xFlorian TambonGabriel LabergeLe AnAmin NikanjamPaulina Stevia Nouwou MindomYann PequignotFoutse KhomhGiulio AntoniolEttore MerloFranois LavioletteSpringer NatureAutomated Software Engineering
Using this participants were able to play, pause, and step through frames for testing. Each session lasted around 2 hours, with participants having 90 minutes to complete the task. Participants were informed that they could proceed as far as they could within the 90 min task time frame, ...
Using this participants were able to play, pause, and step through frames for testing. Each session lasted around 2 hours, with participants having 90 minutes to complete the task. Participants were informed that they could proceed as far as they could within the 90 min task time frame, and...
scripts, prefabs, scenes, etc. (e) The “Visual Studio” integrated IDE often used in conjunction with Unity for scripting and code editing. (f) The “Game View” where participants could preview what they built as it would appear when running. Using this participants were able to play, pa...