For this demonstration, we’ll be using the Asobo/Microsoft/Hans Hartmann ATR 72-600 for this project. I picked this because this is one of the very first MSFS aircraft to use submodel merging for its liveries. Before we start, we definitely need to import the model into Blender firs...
This how to paint the textures. A good indicator where to paint is to check the shadows of the corresponding parts that are left on the texture. For example the doors on the side of the fuselage are a good guideline, so you roughly know where to paint a straight line at the window...