To be able to romance Wyll in Act 1, the player must save the Tiefling Refugees,as well as Halsin.Once the player accomplishes that and saves the Druid’s grove, then the player must take a Long Rest. When the player wakes up, they will be met with a celebration from the Tiefling ...
Inside the Karsus Vault, grab the Annals of Karsus from the shelf. You can then exit the Vault through the portal and fast travel to leave Sorcerous Sundries without being seen. Once you give the Annals of Karsus to Gale at yourBaldur’s Gate 3party camp, you can progress to the next ...
Inside the Karsus Vault, grab the Annals of Karsus from the shelf. You can then exit the Vault through the portal and fast travel to leave Sorcerous Sundries without being seen. Once you give the Annals of Karsus to Gale at yourBaldur’s Gate 3party camp, you can progress to the next ...
The Counting House in Act 3 has a room of vaults, and the keys to them can be obtained through quests or killing enemies who are bosses or important in questlines. Normally, the key to Vault 9 is a reward for finding and returning the gold that the Stone Lord stole, but lockpicking ...
The uneasy alliance held by Tiefling refugees and the druids of the Grove makes up a good portion of the early story in Baldur's Gate 3. While there are many hidden secrets in Act 1, this location is almost impossible to avoid as you begin your adventure....