This is a blog post by site administrator Ray Wenderlich, an independent software developer and gamer. In this tutorial, you will learn how to rotate a 3D object with touches on iOS with OpenGL ES 2.0 and GLKit. We’ll start out simple and show you how y
We need to add another function to ourAgentBehaviourclass calledOriToVec, which converts an orientation value to a vector: public Vector3 GetOriAsVec (float orientation) { Vector3 vector = Vector3.zero; vector.x = Mathf.Sin(orientation * Mathf.Deg2Rad) * 1.0f; vector.z = Mathf.Cos(orient...
Steering steering = new Steering(); float shortestTime = Mathf.Infinity; GameObject firstTarget = null; float firstMinSeparation = 0.0f; float firstDistance = 0.0f; Vector3 firstRelativePos = Vector3.zero; Vector3 firstRelativeVel = Vector3.zero; Find the closest agent that is prone to col...
Define the second half of theGetSteeringfunction, in which we set the steering value and clamp it according to the maximum speed: Vector3 desiredVelocity = direction; desiredVelocity.Normalize(); desiredVelocity *= targetSpeed; steering.linear = desiredVelocity - agent.velocity; steering.linear /= ...
Understanding the drivers of economy-wide productivity growth has long been of interest to academics and policy makers. In this paper, we contribute to the
Cumulative sum scaling (CSS) performs a quantile normalization by looking for a data-specific quantile to use in order to normalize data in a coherent way. This method has been introduced by Paulson et al. [32] and then included in metagenomeSeq [33] R package. The developers propose ...
This study examines the relationship between multidimensional corporate social performance (CSP) and shareholder value, considering the moderating impacts of country-specific factors: economic development, the political system, and culture. Based on a sa
I've explained each technique in such a way that you can take what you learn here and apply/port it to whatever stack you use—be it Godot, Unity, or something else. For the glue in between the shaders, I've chosen the fabulous Panda3D game engine and the OpenGL Shading Language (...
Now, you can add player movement using keyboard input to thePlayer.gdscript. Extend theCharacterBody2Dnode, set the movement speed, and get the input from the arrow keys (ui_left, ui_right, ui_up, ui_down). Calculate the movement velocity based on the input direction, normalize it, and...
Undoubtedly, Lawden’s introduction of the concept of primer vector is the most fundamental breakthrough in the field of space trajectory optimization. Violation of the necessary conditions can be used as a measure of sub-optimality of approximate impulsive solutions and has been used to improve ...