338.Blender 每日小技巧Blender Secrets 338 - 如何使用原则性头发着色器How to use the Principled Hai, 视频播放量 90、弹幕量 0、点赞数 3、投硬币枚数 0、收藏人数 2、转发人数 0, 视频作者 贺笨笨7296, 作者简介 分享开源免费软件blender 软件知识 业精于勤荒于嬉 ,
076.blender技巧篇扩展中文版076-沿着与边相反的方向移动顶点Move a Vertex Along The Opposite Direction O 00:47 077.blender技巧篇扩展中文版077-UV展开Unwrap a Cup - Follow Active Quads 02:27 078.blender技巧篇扩展中文版078 -导出UV布局Export UV Layout 04:17 080.blender技巧篇扩展中文版080 - ...
In Blender, a camera is a crucial tool that allows you to view and capture your 3D scenes from specific angles and perspectives. It serves as the virtual eye through which you observe your creations and bring them to life. Think of the camera as the director’s lens, guiding the viewer...
I guess that with the advent of these nifty bridge scripts, more people will be dipping their toes in the Blender waters. I've been doing that for years and never got beyond ankle deep so perhaps it is time to move out of my Daz comfort zone and wade in a little further. I'm usin...
To clean up the model, go back to theX-axis viewpoint (numpad 3), pressS + Z + 0, then hitEnterto flatten the model. Then pressE + Zand move up to extrude the vertices and hitEnterto apply. Smoothing out the edges From theX-axis viewpoint, useAto select your entire model, then...
Adding color to anobject in Blenderas you saw requires a couple of steps and understanding how Blender actually shades objects in order to view them in the viewport. The workflow is simple, first make sure yourshadingmode is "Material Preview" then add a new material in the "Material Propert...
In this beginner-level Blender tutorial, learn how to model a low-polygon Jack-O-Lantern pumpkin! Blender 2.8 or a higher version is all you need, no external add-ons are used in this workflow.
How To:Navigate in Zbrush 3.1 ZBrush ByRobin Mansur 21 How To:Use the Zbrush 3.1 interface ZBrush ByRobin Mansur 22 How To:Create Zbrush displacement maps to apply in modo ZBrush ByPigeonchicken 23 How To:Unwrap UV's to a Zbrush model in Blender ...
Modeling hair in Blender can be surprisingly easy. This quick, foolproof workflow will show you how to create your first hairstyle today, easily adjust it or optimize it for a game engine.
To rotate a camera in Blender: Select the camera and hold “R.” Reposition the cursor clockwise or counterclockwise to tilt the camera view. Hold “Z” to rotate the camera and turn it left or right. It’s best to move the camera while the camera view is open. To ensure the camera...