Modeling hair in Blender can be surprisingly easy. This quick, foolproof workflow will show you how to create your first hairstyle today, easily adjust it or optimize it for a game engine.
48-50-Blender 中具有自适应细分的 50 个程序景观Procedural Landscapes in Blender with Adaptive s 12:02 47-49-49-在 BLENDER 中创建程序景观Creating Procedural Landscapes in BLENDER-1080P 高清-AVC 13:25 46-48-48-如何使用位移图创建建筑物How to Create Buildings with Dsiplacement Maps-1080P 高清...
34-36-36-在搅拌机中创建科幻场景 PROCESSCreating a Sci-Fi scene in blender PROCESS-1080P 高清- 09:38 33-35-35-Tantive IV 科幻内饰 EEVEE 动画 游戏中时光倒流Tantive IV Sci fi interior EEVEE animat 03:43 32-34-34-如何在 Blender 中创建置换贴图How to Create Displacement maps in Blender-...
create some fun animations with blender geometry nodes_几何节点动画 240 -- 22:16 App How to make dry ice Smoke in houdini pyro 65 -- 5:13 App Create Easy Hexagon Grids in Blender 30 Geometrynodes_ 273 1 3:01 App blender_GN_几何节点处理svg格式的方法_全程可控 48 -- 14:55 App ...
Victory 3D-Complete Guide to Realistic Character Creation in Blender Part 1 57 -- 9:46 App 142. Rasterizing maps with bake to texture 206 -- 1:57:57 App Substance painter_mesh by name bake, skin texture 370 -- 0:05 App 终终终…终于渲出火焰了!浏览...
Building anything in Blender can come with a high barrier to entry for users who are new to the software. But if you are just starting out and want to create a model that you can actually finish while simultaneously learning about the basic functions of the software, then you should give ...
Learn to create a basic model in Blender on your iPad! In this tutorial, we’ll be modeling a low-poly version of our Astrodog, a process that is applicable to any creature or character you would like to create in Blender.
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In this beginner-level Blender tutorial, learn how to model a low-polygon Jack-O-Lantern pumpkin! Blender 2.8 or a higher version is all you need, no external add-ons are used in this workflow.
Extruding is one of the essential and most frequently used tools in the modeling phase of a blender. Extrusion is used to duplicate properties such as points, lines, and polygons, also called vertices, edges, and faces. This option helps in modeling to continue the creation of the model eas...