next making the weapon icon. Open props.mw4\mercshellscripts\mechbay\graphics and duplicate 14282_weapon_15.tga, remove the ID number and rename it to weapon_200 (or whatever number you gave the weapon in the resFile.txt) then go one folder lower to mercshellscripts\mechbay\graphic...
How To:When Life Gives You Lemons, Make Lemon Grenades (Portal 2's Cave Johnson Would Be Proud) Props & SFX ByGabrielle Taylor 18 How To:Film Moving Seat Belts in a Car? Props & SFX ByJames Gilbert Im filming seats belts in a car...I want them to move as if they are alive and...
Want to start making marvellous cosplay props? Let Wayne take you by the hand and give you his best tips and tricks.
12. Enter the game, equip a weapon with FTS patches, and press the shortcut keys to open the GUI and enter edit mode, where you can fine-tune the visual effects. Since I am not a native English speaker, the names of these options may be misleading, so I will explain what each opti...
Well, it's usually supposed that it has to do with whether you're concealing a weapon. If your hands are in your pockets or behind your back, then it looks like you might have a weapon, and that's what I mean by the virtue—one of these virtues—of the board. Now, you have ...
1) more minions!!! Could come as reinforcements a few rounds in, so you can evaluate if there are needed or not. Could come from another direction to threaten bard and sorcerer. 2) make good use of terrain and hazzards. These makes combats memorable and fun as well as difficult. ...
And of course, if someone makes the mistake of loading a normal cartridge instead of a blank, then the gun is now just a normal, deadly weapon. As for the question of criminal responsibility, that’s for law enforcement to investigate, and it will definitely be some time before we know ...
First, make your script breakdown. Your 1st AD will work through the script, quite literally, breaking it down. They'll mark up each scene for locations, characters, times, props, costumes, etc. Now that you have that information, here’s what to put on your shooting schedule: ...
02 Lets Make a Video Game with the Strange School 001 Introduction and Overview 003 Player movement setup with Playmaker 004 Finishing our player movement setup 007 Making our player jump 008 Adding props to our level 009 Tweaking the lighting in our scene ...
Parrying a punch allows you to defend against stronger punches, while setting you up for a better counter. Instead of absorbing your opponent’s power into your arm, you’re deflecting it elsewhere to make him off balanced and vulnerable. You’re also leaving your hands free to counter. Cove...