(How to make SKIN TEXTURES in Substance Painter) 1:05:01 Maya MASH 教程 - 散布气球和 ver(Maya 2017 MASH Tutorial - Scatter balloons and ver) 30:36 我如何为 UNREAL ENGINE 5 制作 Nima 全流程(How I made Nima for UNREAL ENGINE 5) 30:25 使用ZBrush和Character Creator One Sculpt、Infinite ...
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Adding textures and materials to a model isn’t enough. You need light in your scene to not only make the scene visible, but also to allow your materials to appear correctly. Because the parameters you set are all about how light interacts with your surfaces, not having good lighting will...
26How to make Sculpting Brushes in Blender 2.93 (Coming Soon ) XXX-Name 49 0 81Create a Alpha Brushes in Blender 3.0 _ Sculpting Brush XXX-Name 76 0 111Sculpting With Textures in Blender Tutorial XXX-Name 24 0 83House 3D Modelling in Blender 3.0 XXX-Name 24 0 92Blender to Subst...
I tried doing that, but changing the shader removes/disables all the textures that I created. I even saved my textures as smart materials, created a new scene where I made the changes to shader and output template before baking the output maps, then applying smart materials, but the...
Master 3D Texturing & Modeling With Maya & Substance Painter: How to make high-quality textures from scratch! This course is third course of Series How to Texture 3D Aircraft Model in Maya & Substance Painter which provides an overview of Texturing, and Exporting Textures for Rendering 3D graphi...
Hello! I'm making an animated short film and I'm trying to figure out a way to get a certain paper texture effect. I want the paper texture to only be visible on darker colours, Here is an example of what I mean. Is there a way to do this? I'm rather new to A...
I want to paint whole materials and not only different textures. This is very important, and that comes first. Secondary is the oldschool feeling it has to it. And last time I did it, it heavily depended on the surface. Not enough or not correctly subdivided polygons meant inaccuracy in...
Everything inside Quixel's library is now free to use with UE4 in any of your UE4 projects (Quixel's blog postandUnreal Engine blog post). What is Quixel? If you don't know what Quixel is - Quixel is a company that creates textures, materials and 3d models that are scanned from the...
Then I created a full body tattoo in substance painter. Looked great, without visible seams. I painted directly on the body. Looked good - look here https://gyazo.com/fa9bd29a923392c8fe2cdf35fdbf66d4 Problem is when I put my upper and lower textures on a tattoo layer in second ...