Click to play this video This video is hosted by a 3rd party (vimeo.com). Clicking this button embeds the video, in "do not track" mode. 1 Set theAlgorithmtoGrid / Stripif your sprite all have the same size.Basicis also fine if you have sprites in different sizes. ...
Most players experiment the same thing after using the CC, and that is how the character they made looks different to the one on the Creator screen, many times for the worse. This happens because our character builds are done in a very restricted angle and therefore, it's hard to make t...
This can cause an endless spiral of misery which could leave you thinking VB just isn’t meant to make games! ;)The initial problem that most people face is the desire to use a PictureBox (or any other control) as the logical “Sprite” container for the elements in t...
This post is an extended answer to KTHDevs thread How to make RPG Maker games not suck This post will be updated with more stuff in the next days (so please no "add this and add this" comments^^) ! At first: This list will be incomplete. And not 100% perfect. And of cou...
Now, if you go inside TexturePacker, you can simply drag in all the sprites you want to use in the scene into the software. For now, I will just create a sprite sheet containing buildings, town objects, and two tiles for the ground. To make the sprite sheets readable by Unity, I ...
57. How to make TWG responsive (new 2.2) - registered version only 54. How to set a background image 17. How to use a directory based config.php 48. How to use self registration (New 1.7) 38. How to use IPTC data in TWG 33. How to use the lightbox feature - registered version...
If using Paint.NET, you'll first want to click the paint bucket tool. Why? It'll just make our lives a bit easier when we go to pick the sprites we need out of the atlas. We aren't keeping this atlas anyway (unless you intend to change the actual sprites and...
Like design for example, was usually ignored by users who did not want to answer a set of design related questions, which are now in the midst of their other tags. Getting to know the number of people who have ignored a tag would probably be a good way to know if a tag is being...
Simply create a timer on the GUI thread, post WM_TIMER messages to a timerproc, or the window directly, and invoke the OnTick() part of your engine. IF any sprites move, they invalidate their area using InvalidateRect() and windows follows up by automatically posting a WM_PAINT. This ha...
Inlining your JavaScript and using CSS Sprites; Reducing the number of third party assets, such as plugins that tend to make many external requests, Avoiding the use of third-party frameworks, and combining your CSS and JavaScript files. File Compression Web pages are getting more and more ...