To add background music and loop it in Godot, click on the audio file representing your background music in the Godot FileSystem panel. In theImporttab, you'll see various options for audio import settings. Look for the option labeledLoopin theImporttab. Click on the checkbox next toLoop...
they're all to do with inputs to the Mac such as the built-in Microphone or any other mic you've got connected. There's no way to tell it to record the Mac's own sounds.
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