* Null checking is very important in RimWorld. * 99% of errors reported are from NullReferenceExceptions (NREs). * Make sure your code checks if things actually exist, before they * try to use the code that bel
The early discourse on theGenerative AI Revolution in Gameshas largely focused on how AI tools can make game creators more efficient – enabling games to be builtfaster and at greater scale than before. While true, we believe thelargest opportunity long-term is in leveraging AI to change not ...
2. Run the monitor at a Hz FAR BELOW max for better strobe quality (See Technical Reasons Why). 3. Refresh rate headroom is your best friend to reduce strobe crosstalk double images. 4. Make sure you have a framerate matching refreshrate 5. Mouse pollrate 1000Hz 6. Mouse pollrate 20...
RimWorld>Mods>PlagueGun- Go to your RimWorld's base folder. For myself, that is D:\SteamLibrary\steamapps\common\RimWorld\. Others may find it in C:\Program Files (x86)\Steam\steamapps\common\RimWorld or a custom directory.- Go into the Mods folder.- Make a new folder with our ...
Expectation Tempering-o-Meter: During G-SYNC, motion blur will go down proportionally to framerate, until 360fps is approximately 1/6th blur of 60fps. Make sure you get the absolute fastest real-world non-overshoot GtG possible, since perfect linear scaling for motion blur versus frametime onl...
I tired my best and I end up with a bunch of errors when I try to build my project in step 46.It would be really helpful to get files that work with the latest version of rimworld - I certainly have an error somewhere in the second "class" i created and i guess some things are...