3. Business Transfer During the normal course of our business, we may sell or purchase assets. If another entity may acquire and/or acquires us or any of our assets, information we have collected about you may be transferred to such entity. In addition, if any bankruptcy or reorganization ...
This post is an extended answer to KTHDevs thread How to make RPG Maker games not suck This post will be updated with more stuff in the next days (so please...
To create a game or app for smartphones, tablets and desktop with a single code base, you probably ask yourself these questions:How big shall I make buttons and other UI elements so they look good on all devices? How big shall the Text elements be? How big shall I make my...
This step-by-step guide is designed to help beginners navigate the process, providing a clear and structured approach to creating high-quality 2D assets. We’ll walk you through each essential 2D game art creation phase, from conception to final execution. How to Make 2D Game Art: 7 Step ...
Hi all, complete noobie here when it comes to ripping assets from games. I have a Android game that I want to rip sprites from, but don't have much idea how to do so. I am not sure if this is the correct place to ask so please forgive me. I have access to the data via file...
You will need to follow along with a few things. To make it easier to start, I’ve provided a base project. This base project removes all of the boilerplate code that Xcode 8 provides when creating a new SpriteKit project. Get the base code for the RainCat game by downloading thecustom...
The first step is to create a new empty project in Qt Creator. We want the game to be in landscape orientation, so make sure to select this mode during the project setup. When you're done, just add the downloaded images to the assets folder of your project. They should also appear ...
you need to make sure that if you want to stick something on this screen, you need to have a reference object in the scene that you can then import into after effects. So if I open up this phone, now this is the Knoll. That's holding all the pieces of the phone and here's the...
The next step is to add gravity, to make the player drop. PhysicsWorld{debugDrawVisible:true// set this to false to hide the physics overlaygravity.y:27// 9.81 would be earth-like gravity, so this one will be pretty strong} Now the player immediately starts to fall when the game start...
I bought RPG Maker 2000 because it was on sale for real cheap and I wanted to try RPG Maker anyway. I'm making a game and I want to make my own tilesets and character art, however, I'm not sure how to do this. Does anyone know how I would do this? Kes Regular Joined Aug ...