using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Collections; using System.Collections.Generic; public class ScreenManager : MonoBehaviour { //Screen to open automatically at the start of the Scene public Animator initiallyOpen; //Currently Open Screen private Anima...
The option might not be needed in our case since the Play Now button is also visible and interactable. Step 12 (Final Game Play—1): This takes us inside the game arena! As mentioned so far, it would be time-consuming to locate the objects (e.g., bugs) and then act on them. ...
using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Collections; using System.Collections.Generic; public class ScreenManager : MonoBehaviour { //Screen to open automatically at the start of the Scene public Animator initiallyOpen; //Currently Open Screen private Anima...