Interested in adding textures, lighting, shadows, normal maps, glowing objects, ambient occlusion, and more to your 3D game? Great! Below is a collection of shading techniques that will take your game visuals to new heights. I've explained each technique in such a way that you can take wha...
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However, exposure blending makes it very easy to overprocess your image if you don’t know what to look out for. There’s a fine line between “overcooked” and natural-looking when it comes to landscape photography, so a delicate balance is needed in order to avoid the dreaded “HDR loo...
The slightly colored white bits. Saved this part asGlowingEdges.obj And the handle. Saved this part asHandle.obj Together these make the sword possible: Meshes don’t have to be connected to function as one mesh! So, whatever you do, if you have multiple meshes that need to be one, exp...
Unfortunately POV-Ray doesn’t export objects in a format that can be 3D printed or can be loaded by Simplify 3D. So I had to use CAD software Blender 3D to create another version of the robot just so that I could load it into Simplify 3D and create that screen grab. It only took ...
Make the contours of the objects you’re drawing. Begin sketching loosely. Add a bit more pressure and shading to the areas that will be shadowed.[16] Try practicing this technique for a still life, such as a few pieces of fruit. 2 Layer on the colors.[17] Color in your main color...