Thefront face onlysetting will make it so that faces won't be added to a face set if you can't see their front side in the viewport while painting them. You can try this with the monkey object as well. You can paint the ears with a face set with or without this setting and see ...
How to Make a Money Clip in Blender: Hello people. I am going to show you how to make a money clip in blender. If you are new to blender you should read this
Modeling hair in Blender can be surprisingly easy. This quick, foolproof workflow will show you how to create your first hairstyle today, easily adjust it or optimize it for a game engine.
How to proceed: Make a backup or duplicate your face. Import the face .model into blender and duplicate its SkinAlpha material. New material’s name doesn’t really matter but rename it properly anyway. Be REALLY Careful with material order, it’s VERY important later on. Basically, keep ...
Faces without a material in an object. The faces will have been collected into a Vertex Group to enable correction. This error can also be caused by material slots in blender to which no material is assigned. Use of similar material names if character case is ignored. i.e. "Black" and...
So I am 3d modeling this thing right. And so when I look at the faces that I have in blender it says it has around 8,000 faces. But when I export it as say an obj or fbx and import it into the secondary 3d modeling thing I have called mesh mixer. It says I have...
When creating models, you can substitute “tricks” for more detail. As an example, instead of beveling all your edges, you can choose to bevel them at render time using the object’snormals information. In Blender, there is a modifier for this that expands beyond simple render time bevels...
To create an asset for our face effect renderer, you first need to model it in some 3D asset authoring tool (Blender / Maya / Cinema 4D). After the asset is modeled, you need to export its topology as OBJ and then convert it into mediapipe.face_geometry.Mesh3d using the tool; as fo...
Let's explore these mesh problems in turn and learn how we can solve each one of them. What is Inverted normals and how to fix them in Blender? In blender when we have inverted normals our mesh is going to look odd. Here is an example of some faces on a cylinder with flipped or...
If you prefer to have more control over the hollowing process, manual hollowing is a great option. This method involves extruding and scaling faces to create the hollow space. Let's dive into the details of how to hollow out objects in Blender manually. ...