(制作植物第3部分)Add Leaves To Our Plant (Make a Plant 02:57 068.blender技巧篇扩展中文版068 -用粒子给植物部分2添加细枝 Plant Part 2_ Adding Twigs With Particles 06:06 067.blender技巧篇扩展中文版067 -剪裁边界 隐藏对象编辑Clipping Border 01:08 066.blender技巧篇扩展中文版066 - 用蒙皮修改器...
54 043.blender技巧篇扩展中文版043 - 导入图像作为平面插件Import Images As Planes Add-On.mp4 01:41 042.blender技巧篇扩展中文版042 -缝合UV Stitch UV's 01:37 041.blender技巧篇扩展中文版041 - 拖放材质Drag And Drop Materials 01:08 040.blender技巧篇扩展中文版040 -如何制作管道 How To Make ...
Modeling hair in Blender can be surprisingly easy. This quick, foolproof workflow will show you how to create your first hairstyle today, easily adjust it or optimize it for a game engine.
How to create a Space Scene in Blender Adding space HDRI images to your 3D scenes is much simpler than you would expect. In most software, such as3ds Max,MayaandCinema4D, you first create a Sky or Dome light source. This sets up a source of light that comes toward y...
How to Make Every Kind of BREAD: I love to bake, and I have done it for many years. By now, I don't need a recipe anymore, as I can make any kind of bread I want just from my experience. Here, I want to show you how YOU can make the bread of your dreams
How do you use face sets in blender? First change the 3D viewport to sculpt mode or go to the sculpting workspace. You can find the draw face set brush from the left side toolbar. To use it, select it and click and drag across your object. For every new stroke you make Blender use...
...and when you create the new cage, you have to make sure that the inner vertices (the once you added) are only moved upwards (in z direction): If you move them in any other direction the normals will again get distorted. Now Blender will fire rays top-down to capture the normal...
Hi there, Need help to round edges of 3d (spinning) image. I would like it to look somewhat like the third image (D) but as it stands when it rotates all you - 12634240
these little pastries plays all too well to seduce, and their aromatic mix of burnt sugar, rum, and vanilla seals the deal. With interest piqued, questions ensue from those unfamiliar, and after trying, a steadfast disciple is born. In other words, when you make them, be sure to make ...
When creating models, you can substitute “tricks” for more detail. As an example, instead of beveling all your edges, you can choose to bevel them at render time using the object’snormals information. In Blender, there is a modifier for this that expands beyond simple render time bevels...