Guidance for choosing which version of BattleTech to buy, when to buy it, and what mods to start with.
In this guide, we'll walk you through how to make a Book in Minecraft, including information on how to get all of the ingredients that you will need.
This is where you’ll choose your traits, abilities, starting ships, and the AI personality for your civilization. You’ll want to make choices that mechanically support the theme you’ve developed for your civ. Civilization Traits There are over a dozen unique traits to choose from. You star...
Nov 8, 2016 #6 Lord Yanaek said: . Imagine you try to assign "DISTRICT_IS_CAMPUS" instead of vulture as SubjectRequirementSetId for your new combat promotion. You would end up with a unit that's stronger when it attacks ... a Campus That simply wouldn't make sense! Whether it...
The unofficial Civilization 7 manual: everything Civ 7 doesn't tell you about its rules and systems More about survival crafting '3 hours of my life that I'll never get back': A Minecraft modder did the lord's work, creating a mod that adds Jack Black's voice to the game Shockingly...
In this post, I will first map out the way mods are currently installed, and then move on to suggesting how they could/should be installed (by using an in-game mod manager). This way we will see what is needed, and what can currently done (goals of the first and second kind) befor...
How do i revert back to default .lua application: Hello. So i've recently downloaded Civ 6, so I decided to look up some mods for it. Because it would make it abit more interesting. I had a mod that would require me to manually change some of the text in the file to my own lik...
Playing unofficially supported games will require additional modifications and controller setup covered in the, "How to setup Unofficially supported Games, Mods and Controls:" guide below. Freshly install the selected game on your PC with the latest patches -I'd highly recommend GOG DRM...
So when Civ 6 is on sale inc everything for £30 or less... Only then will I pay for it. Same applies to everything else. Expand A bit off topic and I want to totally derail this. But I hate how companies have started this. The sad part is it makes them more mo...
Half-Life: Source would NOT work with the mods, as the mods were not written for the Source engine. So even if they do one day decide to port HL1: Source to the Mac, it would lack the mods that make it so awesome. I hate when companies only think of the future and don'...