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Therefore, we’ve put together this guide to help you get started.We use distributed version control to version our open-source components on BitBucket. This means you make changes and contribute them back through a process of forking our repository, cloning your fork, pushing your changes to...
Assetsare the second thing you will need to make a game.Basicly everything is an asset in a game. Scripts, sounds, animations, 3d objects, everythings is an asset. And unity provides its users with a large amount of content made by the team of unity or by other users. Some are paid ...
This is a blog post by iOS Tutorial Team member Marin Todorov, a software developer with 12+ years of experience, an independant iOS developer and the creator of Touch Code Magazine. This is the second part of a two part tutorial series on how to make a
How do I Make a Skybox? How do I make a Mesh Particle Emitter? (Legacy Particle System) How do I make a Spot Light Cookie? How do I fix the rotation of an imported model? Water in Unity Art Asset best practice guide How do I import models from my 3D app? How to do Stereoscopic...
Create a new Sprite, name it PowerUpStar, and position it just above the player at a location of (X:6, Y:-1.3). To keep the scene tidy, make the sprite a child of the empty PowerUps“folder” GameObject in the scene: Now define the sprite’s appearance. Set the Transform Scale ...
In the Texture Inspector change the Texture Type to Cookie Enable Alpha From Grayscale (this way you can make a grayscale cookie and Unity converts it to an alpha map automatically)Did you find this page useful? Please give it a rating: Report a problem on this pageHow...
How to make a Video Game in Unity的课程笔记。 1. 基础 Scene 视图,滚动鼠标中键缩放,opt+左键以视图中心为轴心旋转。 Hierarchy 视图中的元素 Inspector 放 components,使对象做不同的事 Assets 资源,拖放到视图中,会在 Hierarchy 中显示 左上角 5 个 icon 对应 q, w, e, r, t 快捷键,可以移动画幅...
using UnityEditor; using UnityEngine; public class CheatsWindow : EditorWindow { [MenuItem("My Game/Cheats")] public static void ShowWindow() { GetWindow<CheatsWindow>(false, "Cheats", true); } } Let’s explain: At line 4 we have to make CheatsWindow class, a derived type of EditorWi...
Develop once, publish everywhere! Unity is the ultimate tool for video game development, architectural visualizations, and interactive media installations - publish to the web, Windows, OS X, Wii, Xbox 360, and iPhone with many more platforms to come.