You don’t need to be a huge player or have thousands of dollars to invest in creating your own video game. It all starts with a simple idea. Today, many tools and resources, including gaming engines such as Unity and Unreal Engine, can assist your game development journey. These resource...
If you both enjoy playing video games and drawing, telling stories, or creating art, you may have wondered how to make a video game yourself. The good news is that the internet's array of free, open-source game engines have made this easier than ever before! If you have the desire and...
How to Make Low-Poly Models for Your Game Anyone wondering how to create low-poly models or art should first consider how many models and model types they need. There is no universal approach to creating these assets, but rather a few ways to do it. 1. Low-poly modeling techniques for ...
The early discourse on the Generative AI Revolution in Games has largely focused on how AI tools can make game creators more efficient – enabling games to be built faster and at greater scale than before. While true, we believe the largest opportunity long-term is in leveraging AI to change...
Get in touch to make your gaming ideas a reality Contact Us Table of Contents Understanding Call of Duty’s Revenue Model Connect with Experts to Bring Your Vision to Life Conclusion Our Services Game Development Game Art Services VR Game Development ...
The first HUD I made was designed to look like an old green monochrome monitor, as if you were reading the information off of the sub's screen. The concept was to make it seem like a “cockpit” view of the submarine’s vitals, and it was something tha...
come to Xbox Series X, Xbox Series S, and Xbox Game Pass in 2023. Although the seeming lack of any brand new first-party announcement might make this Developer_Direct not feel that exciting to the average player, this is a critical showcase for Microsoft if it wants to win jaded fans ...
Another big blunder the designers make is that they become somyopicthat they won’t even consider the trends in the game world outside of their circle. One of the bitter truths to internalize is that game that the designer wants to make just won’t succeed. ...
induced headaches and motion sickness, and it wasn't all that immersive. Still, it was a step forward in gaming and was bound to get better, but it didn't catch on at the time and the industry fizzled. The necessary technology just wasn't out yet to make it compelling to the masses...
How To:Hack a PSP 3000 or 2000 with ChickHEN R2 5.03 The PSP has never had the software support that it needed to be a really commercially successful system. Since Sony blew it already, you may as well go the extra mile to make this expensive little thing you bought more useful right...