DnD Rogue - best stats (Image credit: Wizards of the Coast) What are the best stats for a DnD Rogue? As with all the best tabletop RPGs, attributes play a huge role in this game - they'll dictate your character's strengths and weaknesses. It's important to consider your subclass bef...
The first is control undead which allows you to, as an action, force an undead within 30 feet to make a Wisdom saving throw. If the undead fails that saving throw,it becomes your puppet for the next 24 hours and obeys your commands. This abilityonly works on undead whose challenge rating...
and you should see the dice skins you added. You can select the ones you want to use and start the game. Similar to choosing a new dice skin when you make a roll, you do have to wait until there’s a chance to make an active ability check, and then you can switch out your new...
and that alone makes the subclass much more viable. Beyond that, they can still substitute one of their attacks to have the beast attack, in addition to using their bonus action to give a command, which means the beast can be
Players looking to make the most powerful Wizard can do well to build the right foundation from level 1. Making the right decisions from the very beginning will lead to the strongest possible character, resulting in a powerful Wizard who can dominate encounters. With that in mind, there are ...
can make a bonus unarmed strike with hooves after charging 30+ feet in a round; this isn't really good enough to inform a class choice by itself but if you're planning to go for a melee combat focused build anyways you might as well consider options to make the most of this such...
pick up that subclass. Wildheart is a great choice for a more tank-based run, withBear Heart being great for resistance to more damage. However, for a more damage-based build, Berserker is a fantastic specialty for the level six ability Mindless Rage which prevents being charmed for ...
Daggers are great for infiltration and have the Finesse property, so stealthy Dexterity builds can make good use of them. All in all, most builds will want to have a Dagger tucked in their belt for emergencies. In the 2024 Player’s Handbook, they have the Nick property, which is hugely...
feats for Indiana Jones, there are several that can make strong choices. Tough is a great option for someone who will be on the front lines a lot and needs help standing strong. Gunner can be a good choice if players want to reflect Indy's use of firearms and boost his DEX to boot....
However, according to Xanathar’s Guide to Everything, PCs that go 24 hours without taking a long rest must make a DC 10 CON saving throw or gain a level of exhaustion.[10] Additionally, the longer PCs stay awake, the more difficult the saving throw becomes. For each additional day ...