usingSystem.Collections;usingUnityEngine;[RequireComponent(typeof(AudioSource))]publicclassSC_Weapon:MonoBehaviour{publicboolsingleFire=false;publicfloatfireRate=0.1f;publicGameObjectbulletPrefab;publicTransformfirePoint;publicintbulletsPerMagazine=30;publicfloattimeToReload=1.5f;publicfloatweaponDamage=15;//How ...
Are you looking to make a Unity shooting game or specifically, a First Person Shooter (FPS) game using Unity? You have come to the right place. Games like Quake, Counter-Strike, Call of Duty, etc, were among the first FPS games that brought about a revolution in the PC gaming industry...
iOS 18.3 is expected to be widely released next week, and that means the first iOS 18.4 beta for iPhones should be just around the corner. Apple has previously implied that iOS 18.4 will be released in April, as that is when it promised to make Apple Intelligence available in even more ...
Start by setting up any required actions in _init(). This function isn’t strictly part of the game loop since it only runs once, on start. For a game that requires mouse input, you’ll need to make a special call to enable it: function _init() -- enable mouse poke(0x5f2d, 1)...
In TARGET 3001! a component after the insertion of its symbol or package can be edited independently from the library. It is no problem e.g. to move the controlling head of bus driver 74244 downwards, if it seems neccessary for better display. Or quickly make Pin 1 of a IC a ...
before in macOS. Taking a screenshot is as easy as hitting Shift-Command-3 to capture the whole screen, or Shift-Command-4 to capture a portion of the screen using the mouse cursor as a crosshair selection tool (a tap of the spacebar also turns it into a camera for capturing windows)...
Latency is also a factor that can make or break VR, with anything over 20 milliseconds not being fast enough to trick your brain into thinking you are in a different world. There are a bunch of variables that go into latency, including CPU, GPU, the screen, cables and so on. The scre...