Learn how to create a simple 2.5D game with Unity! This is the second part of a two part tutorial series on how to make a simple 2.5D game for the iPhone with the Unity game development tool. In the first part of the tutorial series, we covered the basics of using Unity and writing...
i created a rig in order to more easily move the skeleton and joints around, so my animation key frames were attached to those nodes. i'm fairly new to this, so i'm not completely sure that i want the animations to bake into the joints or for unity to recog...
I used this approach (How to easily create AR content for iPhone using Unity), but the result was not as expected. Converted models do not display correctly, and animation on objects does not appear in their converted files. It was also noticed that objects made using the Unity particle ...
https://nitro.download/view/3445F6A0311E77F/How_to_Make_a_2D_Platformer_with_Unity_%26_C.part2.rar
How to create Amazing Effects with Animation Curves in UnityVivek Tank
Similarly, we can make some really good animation and screen transitions using this feature of Unity. Let's, take another example where we will make some awesome screen transitions using animation curves. We will also be using some other helping scripts to control animations as we move from one...
I Instantiate aSkeletonGraphicPrefab, whoseStarting Animationproperty is set to one Animation name. The Unity will firstly display the setup pose of the SpineAnimation, then begin the animation in the next frame. It's very confusing for me. Because I make an "Appear" Animation and want to pla...
In this tutorial, you will learn how to create a simple animation of a bear walking in Cocos2D. You’ll also learn how to make them efficient by using sprite sheets, how to make your bear move in response to touch events, and how to change the direction
This is one of the most common problem in the animations field. Let’s see how Unity can help us to solve this problem. Let’s assume this situations: You have a 2d character that has a run animation and a run-attack animation, and you want tomake the character be able to run and...
Unity uses distributed version control to version open-source components. Essentially, this means that you make changes and contribute them back through a process of “forking” our repository, cloning your “fork”, pushing your changes to your “fork”, and then opening a pull request for us...