Learn how to make a 3D mushroom in this Blender tutorial for beginners!
One of the most common types of animation brings humans, animals, and objects to life. This category can also include anything that moves like a human or animal, such as puppets, robots, and monsters. While character animation is probably the type you’ve seen the most, it can also be ...
You can modify the scene or use your own models at the end of the tutorial, but for now it’s important you stick to the basics in order to fully understand the back-end of 3D objects. If you want to make things more interesting, you can always pretend this is a model of the Wisd...
3D Modeling involves constructing 3D shapes and forms out of polygons using a 3D software program like Autodesk Maya, Z-Brush, or Blender. These points are mapped onto a 3D grid and rendered into 3-dimensional objects. Once the 3D object has been created, it undergoes texturing, which is ...
doing this, you have to make a UV map of your model, which projects the 3D surface to flat 2D space. Then, you place your wood grain texture on that chair or metallic sheen to your weapon, for example. Texturing is painted using and perfected in texturing software such as Substance...
As the name suggests, it is mainly meant to be a graphical editor for Box2D objects. But you can also use it to create complete levels! As Box2D is also the physics engine we use at Felgo, why don't we use RUBE to create our physics-driven levels? With that in mind, we created...
One of the easiest ways to make a mobile game app is by starting with a game template. You don’t have to change anything except the characters, backgrounds, and objects, and add some background music with animation. Many companies provide templates, like Appypie, one of the best unreal ...
To move selected walls (and other objects) in the home plan, simply drag and drop them, or use keyboard arrow keys. When one wall is selected in the plan, you can also move its start and end point with the mouse or split it in two walls with Plan > Split wall menu item. Double...
2D/3D modeling: To become a Game Developer, you should be able to model 2D/3D assets using tools like Unity, Maya, Blender and RealFlow. You will also be expected to manage assets for a game, and iterate upon existing asset models. ...
Blender has a handy script built-in that lets us export multiple selected objects in our scene as separate objects. I remember mentioning this principle in abeefy article focussing on Unreal Engine workflow, but thought it would be neat to turn it into its own article. Here it is!