Modeling hair in Blender can be surprisingly easy. This quick, foolproof workflow will show you how to create your first hairstyle today, easily adjust it or optimize it for a game engine.
Not a problem. This course will guide you right from the start and cut through the fluff of the vast world of blender to show you what you actually need to know. If you have some experience already, this course will help you fill in the precision modeling gaps and smoothly show you the...
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This script has changed a tad over the years, and this version works in Blender 3.0 (in fact that’s where I’ve lifted it from). Just in case you can’t find it, or something changes, here is the OBJ version in its entirety: # exports each selected object into its own file impor...
We often have to tweak images in an external application while they’re already applied to a 3D object. To see our changes in action, it is necessary to reload the textures in Blender. Few applications detect such changes automatically (which is sad – because it’s not exactly rocket scien...
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What are the steps in 3D printing? Designing Slicing or file preparation 3D printing Layer bonding Post-processing The 3D printing process involves five fundamental steps: 1. Designing A designer creates a 3D model of the desired object using computer-aided design (CAD) software. Alternatively, th...
What are the steps in 3D printing? Designing Slicing or file preparation 3D printing Layer bonding Post-processing The 3D printing process involves five fundamental steps: 1. Designing A designer creates a 3D model of the desired object using computer-aided design (CAD) software. Alternatively, th...
Selecting an object in Blender is as simple as moving your mouse cursor over it and right-clicking. An orange outline will appear around the selected object.Selecting multiple objects at the same time will require you to hold down the Shift key on your keyboard while right-clicking on the de...
I’ve been doing a lot more work in Blender lately and the thing I find myself doing most is fiddling with render output settings. I was constantly having to go in and change the resolution of the export for test renders - then again when I wanted to commit to a final render. Or ...