SKSE for Skyrim) or tools (LSLib for Baldur's Gate 3). During testing, if you find that a dependency like this is needed, then inform the user that they need, or more than likely will need, it in order for mods to work
I am using vortex, but whenever i install a preser mod or a skin modor an eyebrowmod or anything inthat sortofarea it never goed into the plugins tab and just doesn't activate the mods. I have them installed but they won't work in game. Does someone know howyou can fix this?
go back to the previous step and make sure everything is in the right place. If it saved then you may exit the script editor. Back on the scripts tab of the quest window, select your script and click "properties". There will be a list of two properties...
You’ll have to launch the game through the sksevr_loader.exe from here on out - if you’re using Vortex or Mod Organizer, you can modify both of them to launch Skyrim VR from that executable. Not every change brought by SKSE works in Skyrim VR - even popular mods like SkyUI have ...
To see the Preset as loaded you'll need to update it"Everything works fine once I click Ok on each message.I have verified that the configs.xml file exists in the correct path (D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins), and nothing is commented out in ...