This tutorial will show you how to replace a Half-Life 2 skin with your own. You must know how to draw with Photoshop or another image editing tool and save as a TGA. Posted by Mauritz on Aug 4th, 2005 - Intermediate Skinning [page=Introduction] Do you have a cool skin that you ...
open the usbd_conf.h. In this file, we need to replace the HAL driver header file name according to the MCU Family we are using. In this case, the STM32H503 is being used, so the include is as follows:
How To 457 How To Gaming Tips Controllers 457 How To Play The New Half-Life 2 VR Mod VRScout SEPTEMBER 21, 2022 Here’s how to get started: First, download and install Steam on your VR-ready PC followed by SteamVR if you haven’t already. The post How To Play The New Half-Life ...
Doesn’t do anything by itself, but you should follow the instructions to install it before anything else. Make sure you run ModTekInjector.exe at least once or it won’t do anything. BattleTech Performance Fix - Less quality-of-life, more technical essential. BattleTech’s load times and ...
First thing I did after finishing Half Life 2: Episode 2 on my Mac, I looked for Half Life: Source. It's nowhere to be found (for Mac, anyways.) I also haven't been able to find this mod, Minerva, for Mac either http://store.steampowered.com/app/90000 L lpetrich mac...
Run the EXE you get to install it. We will use it in a moment to install the documentation. Step 4 - Install the development kit Run the j2sdk-1_4_1-*.exe file that you downloaded in step 1. It will unpack and install the development kit automatically. Step 5 - Install the ...
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Now, I’m fully aware that there are more games for the Mac than just those awesome Half-Life games. For those you might want to consider, and even for Half-Life 2, the use of a so called JoyStick Mapper application that map a joystick action to mouse or keyboard inputs. These...
This mode uses the first GPU to render the top half of the screen, and the second GPU to render the bottom half. This mode also does not function correctly outside of ID Tech 4. It will still render the full screen, but only at the speed of a single GPU. Alternate Frame Rendering...
Split Frame Rendering (SFR) is also supported. This mode uses the first GPU to render the top half of the screen, and the second GPU to render the bottom half. This mode also does not function correctly outside of ID Tech 4. It will still render the full screen, but only at the sp...